ITHAKA: THE TAPESTRY

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The concept of “Ithaka: The Tapestry” was devised with my wife and gaming partner. My wife contributed her knowledge as an experienced gamer and beta tester, while I brought my expertise as an author, photographer and film producer.

Our extensive contact with gaming company Prinaka in Bangalore, India, will ensure that the concept is progressed. Prinaka are the publishers of the fantasy-SciFi MMORPG “Gossamer Steel”.

The game is a remediation of Constantine P. Cavafy’s poem “Ithaca”, which itself echoes “The Odyssey” one of the two major Ancient Greek epic poems attributed to Homer. While the poem addresses the goals that the reader sets in their own life, the focus of the game ‘narrative’ is on the more archetypal aspects of this “marvellous journey”. However the player also chooses to embark on a quest, with their avatar, or character. The gaming medium allows the player to weave anew, creating the tapestry of their character’s quest, and echoing a form of art that dates back to Hellenistic Greece.

GENRE: “Ithaka: The Tapestry” is envisaged as a single player, role-playing game. However, it would have the potential to evolve into an MMORPG, once established.

CHARACTER CREATION: In the beginning, the player has to create a character of either gender and with a customised appearance. There are no races or classes, and all this new characters abilities derive from their initial Stats. Following in the tradition of “Dungeons & Dragons”, and most recently seen in “Neverwinter”, the player rolls, and maybe re-rolls, a computer dice to establish their six basic stats for Strength (STR), Dexterity (DEX), Constitution (CON), Intelligence (INT), Wisdom (WIS), and Charisma (CHA).

GAMEWORLD: However rolling to prepare just for combat might be unwise, even though the character starts in a game world that resembles Ancient Greece just after The Trojan War. The player emerges on a dock in a burning city. The three options presented are: (i) to scavenge in the ruins for anything of use, from valuables to weapons; or (ii) to set sail for new adventures and perhaps encounter “the Laestrygones, the Cyclopes, the frothing Poseidon” and other foes; or (iii) to “linger in Phoenician markets so that you may acquire the finest goods”, perhaps opening up trade routes or unlocking knowledge.

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NARRATIVE: As Cavafy says of the monsters, you will not encounter them “as long as you don’t carry them within you, as long as your soul refuses to set them in your path”. However, if the player is foolish enough to choose the wrong abilities – stats – for their character, or embark on the wrong ship, then those monsters may well arise. But in fact there is no such thing as a wrong choice as all decisions lead to a journey on which you will gain “so much wisdom and experience” as Cavafy says. And this journey will lead to Ithaka, or death.

But the choice is the player’s. You can adapt your approach at each stage, as long as your character has the abilities.  And your decisions will affect how the narrative unfolds, reflecting your own style of play. For instance, choosing to accept stats that enhance Dexterity increases ‘Cunning’, the ability that Odysseus was renowned for. This valuable trait could be used to trick some of the monsters or ensure a better deal with merchants.

Furthermore, a character with an enhanced ‘stat’ will have other quest choices unlocked as they progress, therefore ensuring that their journey is unique. “Star Wars: The Old Republic” has demonstrated the potential for player decisions to change the narrative. For instance, when some NPCs are spared, they still want to silence you. Even survivors can want to avenge their comrades. Talk your way out of that scenario. Personal digressions from the narrow path enhance the narrative, growing organically.

QUESTS: The path that your character treads will be paved with quests that enlarge on the events and places mentioned in Cavafy’s poem from “the Laestrygones” to “an Egyptian city” and beyond. Success will yield rewards including experience, gold and more important, ‘points’ that can be allocated to individual stats, either compensating for weak ones or strengthening ones already developed.

Your character can continue down a path of pure exploration, or one of martial adventure, or they could even settle down as a renowned culinary master, or into a life of academia taking quests to find rare artefacts or scrolls. But cooking delicacies or trying to “to learn, and learn more, from those who know”, doesn’t guarantee a peaceful life, because your stats are still at work weaving your destiny in the shadows.

Raiders may come and torch your home, or fire ravage your ancient library in Alexandria. Collecting herbs, artefacts or rare metals can unleash hostile gatherers, as in “Age of Conan”, where the foes materialise beside you and match your level. The crafter still needs his sword as much as the warrior needs his wits and charisma. You need to have been “enriched by all you’ve obtained along the way”, if you are to reach Ithaka and escape death. In the journey is the learning, as many wise people have said.

SPATIAL DIMENSIONS: As the game journey is single-player the world map will be made up of zones. Each zone can be explored and the challenges/quests there faced to acquire experience, knowledge and valuables. When the game evolves into multi-player, some of the quests will be Instances restricted to either just the player or their party, depending on the quest’s value to the player.

DESTINY & CLIMAX: On the journey there will be setbacks, but if you recognise what your character needs to be a whole person, there should be few loose ends, or threads, before the player faces the final challenge.

TelemachusPenelope

Cavafy writes, “If you find Ithaca wanting, it’s not that she’s deceived you.” But your character does reach Ithaka in the footsteps of Odysseus and like that cunning hero you are faced with deception. With Odysseus out of the way, unscrupulous men want to marry his wife Penelope and take his wealth. But Penelope had been keeping them at bay by weaving a tapestry, saying once she was finished that she would marry one of the suitors. Penelope weaved during the day, but secretly undid her work at night, still faithful to her husband. However her cunning has been exposed and the suitors are threatening to destroy her world.

What will you do? You have perfected your abilities and now have the ultimate choice, dictated by all your previous adventures. Will you, like Odysseus, kill all the suitors? Or is there another way to punish them and still earn respect? And how do you reward the dutiful Penelope, and her son Telemachus?

How will Odysseus respond to your decision when he returns? Will you have to face the hero of the Odyssey? Has your Tapestry been woven into his?

REFERENCES:

Excellent article on “Ithaca” and link to Sean Connery reading, with music by Vangelis:

http://ninaalvarez.net/2008/08/09/poem-video-of-the-day-ithaca/

Extract from “The Odyssey” re Wily Penelope: http://ancienthistory.about.com/library/weekly/aa103100b.htm

Tapestry reference: http://en.wikipedia.org/wiki/Tapestry

Game Guide: The Complete Guide to Game Development, Art & Design – David McCarthy, Ste Curran and Simon Bryan. www.ilex-press.com

Translation of “Ithaca” used: Stratis Haviaras http://www.cavafy.com/poems/content.asp?id=286&cat=1

Riding & Writing

Dick Lane and his team of Lipizzaners at Brighton Driving Trials

Dick Lane and his team of Lipizzaners at Brighton Driving Trials. Copyright: Roland Clarke

Need to know more about me and my past? Although I don’t reveal all, this interview by Gina Knight on her Riding & Writing blog poses some interesting questions. I talk about my equestrian past and some of my writing plans for the future. Read more here…

Two Futures: Facts or Fiction

What is the best way forward for this blog?

Ever since I wrote my post Eight Headless Chickens I have been wondering what the most important next step is.

The clear priority has to be our move to Wales, and – Beware Cliché – fingers & toes crossed, that is proceeding smoothly thanks to my wife and special friends, but no thanks to immediate family. By the end of February, I should be blogging from a new desk with a view of Harlech, the sea and mountains in Snowdonia.

But even with the inspiring view what will I blog about?

I have two, or is it three futures that are churning around in my mind.

  1. Facts: the simplest way forward. I continue posting my usual observations on my experience of the writing process, interspersed with thoughts on issues of the day. As a relative newcomer to writing, at least in getting published, I feel unable to offer great insights on good writing techniques. There are far better sites/blogs for that, some in my Links.
  2. Fiction: tasters of my writing. Should my blog become a means to release short fiction strategically over time?  Since the start of the year, I have been working on short stories and now have seven at various stages. They are loosely connected, in that they are set in the same world, one akin to the game Gossamer Steel, so that is their collective title.
  3. Dual carriageway: a mix of both Facts and Fiction. So when a story was written and edited it would be available, and when I was inspired to supply concrete Facts that would be the post.

Which do I choose, 1, 2, or 3? What would you the readers of this Blog prefer? Why do you tune in here to what I write?

Image courtesy of FreeDigitalPhotos.net

Image courtesy of FreeDigitalPhotos.net

Of course life is never simple, especially here at Writing Wings where there are challenges.

There is another element, a Newsletter. It’s an option that I have given serious thought to. The factual blog would continue to share my thoughts and experiences as a writer, and as a retiree with MS. The tasters of my fictional worlds would continue, whether as interviews or as extracts.

However, for those of you that sign up to my Gossamer Wings Newsletter there would be treats: the tasters would become short stories for free. In that way you could see how the Gossamer Steel universe evolved. I would also be extremely grateful for your comments and feedback, as they would contribute to the ongoing story, providing an invaluable asset in developing the world.

As part of the ongoing creation, I am using Aeon Timeline to construct a Chronology into which the short stories fit. In the same universe, I also have two novellas that I intend to self-publish and release later this year so everyone can experience the world of Gossamer Steel.

Should newsletter subscribers benefit with the novellas in some way? Is having a pre-taste of the world enough? There would be other news and fictional snippets in the newsletter as well.

What about a life of crime? Have I abandoned my criminals and their victims? Never.  As well as a stand-alone psychological thriller, there is the cyber-crime novel, ‘Wyrm Bait’. This is the first of a series that has the gaming world of Gossamer Steel as its background.

Plus there is the sequel to ‘Spiral of Hooves’ that I wrote for NaNoWriMo 2013. ‘Tortuous Terrain’ the second part of the Chasseur series has to have a future as well. The reviews on Amazon and elsewhere have been five star, so I have a lot of positive thoughts looking ahead.

So what do you feel is my future? Please, gaze not into your crystal ball but into the past at what you enjoyed. What do you want next?

Painted Lady Butterfly (Vanessa cardui)

Painted Lady Butterfly (Vanessa cardui)

 

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On Monday I will be taking part in an exciting blogfest and sharing my experiences, so far, on marketing. Do I dare mention my past in the film industry?

What Works…

The first ever “Online Marketing Symposium!

A blogfest with information you can use.

The event happens on Monday January 20, 2014.

 what-works-jan-20 copy

http://www.yolandarenee.blogspot.co.uk/2013/12/marketing-what-works.html

Eight Headless Chickens

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It was a good end to 2013 with my first book published and the first draft of the sequel written, but January has been eight chaotic days, running around like the headless cliché… sorry, I mean chicken.

As I said in my non-resolution, Baiting the Bull, I had simplified my plans for 2014, aiming for just a small step each day. In a way that worked, but my mind still wants to veer off down different tracks.

Is that because it knows that I am playing mind games? I can’t hide the potential workload from myself, not when it mocks me each day. I sit at the computer and know what is going on, however hard I try to shut the demands off.

There are at least eight demanding chickens that I cannot hide from.

Cover credit: Danielle Sands

Cover credit: Danielle Sands

  1. Spiral of Hooves: the novel won’t sell itself so I need to promote it, without spamming the world.
  2. Wyrm Bait: the second novel I wrote, which has been professionally edited. But I’m finding it hard to tackle a rewrite.
  3. Gossamer Steel: a collection of short stories that links to Wyrm Bait. Where my passion is at the moment. Also have a linked novella, The Last Leaf, my 2011 NaNoWriMo win that needs editing.
  4. Challenges: 100 k in 100 days and My 500 Words. These give me the daily challenge to write – as in 3 – but not to edit. Will suffer when 7 takes over.
  5. Reading Blogs and other Social Media: finding enough time to give these justice is nigh impossible, and yet I need to connect with other people out there. That includes all the amazing IWSG folk.
  6. Reading novels on Kindle &/or paper: a writer needs to read, if only for pleasure. But sadly, as a slow reader, I have difficulty reading on a Kindle but that’s how I buy my books. Quicker reader the old fashioned, un-ecological way.
  7. Packing for our move to Wales next month: in less than eight weeks we are moving to Harlech. Boxes are taking over our lives, and the other details must be sorted. Writing will get harder.
  8. Gaming: something had to suffer and this is it. Some would say good riddance to this waste of valuable time. But it is crucial escapism, especially when you are trapped by a wheelchair. It is also the inspiration behind 2 & 3.

I need to focus myself back on the basic steps forward, and stop letting the headless syndrome affect me. I just need to identify the priorities. Without a head, this chicken can’t cross the road and get to the other side.

What do you think, dear reader? What’s the best way to cross the road?

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InsecureWritersSupportGroup2

This is my first posting of 2014 for the Insecure Writer’s Support Group This is when we release our fears to the world – or offer encouragement to those who are feeling neurotic. If you’d like to join us, click on the tab above and sign up. We post the first Wednesday of every month. Visit at least a dozen new blogs and leave a comment. Your words might be the encouragement someone needs.

The awesome co-hosts today are Bob Milne, River Fairchild, Julie Dao, and Sarah Foster!  Many thanks to you all for your time and effort towards making all IWSG members feel welcome.

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And for those interested in Headless Chickens, visit:

http://www.coloradoguy.com/mike-the-headless-chicken/fruita.htm

Baiting The Bull

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Setting New Year Resolutions is a bad idea, and I’m entitled to say that after six decades filled with failed attempts. That is also the motivation not to make that mistake this year, so no resolutions. I promise.

On January 1st 2013 I wrote a post entitled How hard are the Three Rs. It was an attempt to look ahead at my plans and resolutions for 2013, and to reflect on 2012. I admit that even though I achieved a few of the goals – publication, an editor, new readers, and maxing two MMORPG characters – I failed at the harder tasks, like writing 100k in 100 days and getting more drafts revised.

Therefore for 2014 I have a very simple To Do List, with one item: write or edit a few words each day. In that way the ‘bait for the bull’ is less overt, and I might even get something finished, be it a novel like Wyrm Bait or a short story.

Back in December I made the rash decision to do 100k in 100 days again. My total last January-April was 15,411 and in the summer I improved that by writing 32k in 100 days. What was I thinking? Not a good idea. I knew that it was impossible with all the preparation for our move at the end of February/early March.

Perhaps, having written over 50k in November for NaNoWriMo, I had a false sense of my capabilities. At least then I had a clear outline for ‘Tortuous Terrain’, and I knew my characters plus the ending. Yes, the first draft of ‘Tortuous Terrain’ has joined the queue, and one day it will be revised.

A short story set in the fantasy world eluded to in Wyrm Bait did inspire 1,530 words over the first two days of January. But even with this post I will be behind on the challenge. And I haven’t even missed a day through ill-health.

http://goinswriter.com/my500words/

However, I signed up for My 500 Words: A Writing Challenge, which is more manageable, especially if I can count the same words for both challenges. But maybe I am misinterpreting the rules since my 1,500 word story was written over two days, so I cannot carry the surplus forward… or even future shortfalls. Does that mean that I fail again?

Unless I waffle on for another 107 words.

Therefore I will end by saying that, although I will do one or two more Spiral of Hooves interviews, I am considering changing what I blog about. Since the future priority has to be getting another novel published, and Wyrm Bait is the most evolved, I will blog more about the fantasy, cyber-crime and gaming elements that I am researching for short stories being written against the same background. Short stories are going to have to be part of my future. I may even revise some really old manuscripts.

Or do you have any better suggestions?

Which of my post have you enjoyed most?

Should I take more photos and write less?

Or do you want to taste more fiction?

Disintegrating Characters

PhotonQ-Homer' s Evolution Theory

How should a novel’s characters evolve? Should one create the characters before the plot or as the story unfolds? Do you do sketches before writing your novel?

My first novel, Spiral of Hooves, began life as a rough outline back in 2000, but went through various versions, with characters changing their names, motives, roles, and in some cases ceasing to exist. Other writers in my novel writing group tried to suggest improvements, which I attempted to integrate into my evolving patchwork of plot and counterplot. Thirteen years later and I am taking on board the comments from my US e-book publisher’s editors. And I need to check the voice of some of my characters and their motives.

Time to check my character sketches. Except the 2000 versions are sketchy, if they even exist; probably on dusty floppy discs. But it seems that they only evolved in my head, not as updated notes. Bad move.

English: Spiral made of Floppy discs

English: Spiral made of Floppy discs (Photo credit: Wikipedia)

So now I am producing new sketches and timelines as I check through the current manuscript. In most cases no old sketch exists so the page is blank, although I have an unfolding story to refer to, plus the scribbles in my head. Reminds me of writing character profiles in English Literature classes at school. Oh, and I need to create a timeline that matches the manuscript or at least shows where I have made errors.

Sounds like I’ve written my first novel in fits and starts, using multiple maps and asking the way from friendly faces that sent me via their favourite attractions. Just the basics to guide me so I must be a Pantser.

And here I am claiming to be a plotter. However I confess that almost all subsequent novels, now in various draft stages, have been plotted: detailed character sketches, timelines, scene by scene OR chapter by chapter outlines, and even research notes. But never set in stone, so when the first draft pours out, the unexpected and inspirational can happen. And my characters are often the ones driving the plots.

But which is best for characters sake? Pantser or Plotter? Will my plotted novels suffer the same fate as my first novel and spiral out of control, character sketches disintegrating as the timeline fractures?

Perhaps I need to upgrade my sketches more often, as the story evolves and the characters mature – like wine rather than cheese, I hope.

What do you do? What are your words of wisdom?

Creative Chinese Character Art

Creative Chinese Character Art (Photo credit: sinosplice)